

Prisma Games
The official home of Prisma Games: Kosovo's indie studio behind Paper Can't Fly, Siren Head: Awakening and more.
Server Details
About
Welcome to the official Prisma Games server.
We're a game studio based in Prishtina, Kosovo, with nearly a decade of shipping games across Steam, iOS, Android and the Web. You might know us from Paper Can't Fly, Siren Head: Awakening, System Invaders or Prismatix, or maybe even from some of our client work such as Numberge, BattleBus and Tide Riders.
This server is where our players and our developers share the same room. Get early access to builds and playtests, follow devlogs as games are actually being made, share the levels you've built in the Paper Can't Fly editor, and tell us directly what's working and what isn't. A lot of what ends up in our games starts as a message here.
We're also here for the people making games, not just playing them. Kosovo's dev scene is small and we've spent years trying to grow it. Teaching Unity, running jams, mentoring newcomers. If you're learning, ask! Someone is bound to answer.
Whether you're here for the games, the game dev, or just to hang out with people who care about both, you're welcome!
We don't just build games, we create adventures.
Supported Languages

Prisma Games
The official home of Prisma Games: Kosovo's indie studio behind Paper Can't Fly, Siren Head: Awakening and more.
Server Details
About
Welcome to the official Prisma Games server.
We're a game studio based in Prishtina, Kosovo, with nearly a decade of shipping games across Steam, iOS, Android and the Web. You might know us from Paper Can't Fly, Siren Head: Awakening, System Invaders or Prismatix, or maybe even from some of our client work such as Numberge, BattleBus and Tide Riders.
This server is where our players and our developers share the same room. Get early access to builds and playtests, follow devlogs as games are actually being made, share the levels you've built in the Paper Can't Fly editor, and tell us directly what's working and what isn't. A lot of what ends up in our games starts as a message here.
We're also here for the people making games, not just playing them. Kosovo's dev scene is small and we've spent years trying to grow it. Teaching Unity, running jams, mentoring newcomers. If you're learning, ask! Someone is bound to answer.
Whether you're here for the games, the game dev, or just to hang out with people who care about both, you're welcome!
We don't just build games, we create adventures.